How to fix Unity’s private VR/XR code so it becomes public

XR Toolkit / XR Interaction Toolkit is the 2019/2020 new 1st-party VR and AR framework from Unity that provides a unified code layer for all VR headsets. It’s not the first such cross-platform framework, but it benefits from being owned by the company that makes the game-engine, so that integration is tighter and implementation likely […]

XR Input Toolkit 2020 FAQ

Unity’s XRInputToolkit is currently in Preview mode – i.e. it’s not launched yet, but we have early access and a chance to use it + report bugs before the main launch. This is great! But … the official thread for support / queries is now 5 pages and growing, and I’m finding it very hard […]